![]() Lens-Maker's Glasses Lens-Maker's Glasses.Additionally, enemies burn for 150% (+75% per stack) base damage. Killing an enemy ignites all enemies within 12m (+4m per stack) for 150% base damage. Killing an enemy ignites other nearby enemies. Increase damage to enemies within 13m by 20% (+20% per stack). Sprint speed is improved by 25% (+25% per stack). Taking damage to below 25% health breaks this item. It is only available if the DLC is enabled when starting a run. This content is part of the Survivors of the Void DLC. Delicate Watch Survivors of the Void - DLC Content.ĭeal bonus damage to enemies above 90% health.ĭeal +75% (+75% per stack) damage to enemies above 90% health. Increases base health regeneration by +3 hp/s (+3 hp/s per stack) while outside of combat. Heal all nearby allies after standing still for 1 second.Īfter standing still for 1 second, create a zone that heals for 4.5% (+2.25% per stack) of your health every second to all allies within 3m (+1.5m per stack). Bundle of Fireworks Bundle of FireworksĪctivating an interactable launches fireworks at nearby enemies.Īctivating an interactable launches 8 (+4 per stack) fireworks that deal 300% base damage.Increases maximum health by 25 (+25 per stack). ![]() Īdd an extra charge of your Secondary skill.Īdd +1 (+1 per stack) charge of your Secondary skill. Developer Notes: The cap remains unchanged, but it will fill up faster.Īrmor-Piercing Rounds Armor-Piercing Roundsĭeal an additional 20% damage (+20% per stack) to bosses.Max Health per kill: 1 hp ⇒ 1 hp (+1 per stack).Remember that sampling from other animals is a great basis for experimentation! Version History Anniversary Update Just make sure you take the pills that allow the body to accept the new blood, or your body will reject the cross-species infusion. ![]() You can add whatever blood sample you want, as far as I know. Simply hook up to a dialysis machine along with the necessary equipment and swap out your blood for genetically superior ones! Shipping Address: Rage Valley, Fleet Hanger, MarsĬontains samples from bears, leeches, tigers, elephants, elephant sharks, sharks, bull sharks, ants, and anteaters. The red particle effect that seeks out the player after having killed an enemy while having an Infusion is what gives the bonus health, and not the kill itself.It is possible for a single Infusion to give more than 100 health per stack if multiple enemies are killed at the same time and the kill count for the infusion is close to its cap.Having any number of Infusions will make the health bar red, instead of the normally green color.will give a charge of Infusion for every time it triggers. Throw a cursed doll out that triggers any On-Kill effects you have every 1 second for 8 seconds. Throw a cursed doll that repeatedly triggers your 'On Kill' effects. Forgive Me Please 45s Forgive Me Please.Destroying explosive pots on Abandoned Aqueduct, Fusion Cells on Rallypoint Delta, Alloy Vulture Nests on Siren's Call, flying rocks on Sky Meadow, or birds on Distant Roost will give a charge of infusion.This item does not count as a healing item, and thus does not invalidate the requirements for the Naturopath challenge.If the Artifact of Glass is active, an Infusion's health gain to kill ratio is changed from 1:1 to 1:10.If any Infusions are regained, all bonus health is instantly restored, even if the bonus health is more than 100 per held Infusion.If all Infusions are removed via a 3D Printer or otherwise, the bonus health is lost.Umbra: Fortification Expert will have the Infusions and their effects, but since they do not share kill counts with Engineer, they do not benefit from any bonus health until they make their own kills. Survivor: Engineer spawned by an Engineer Engineer The Engineer is a unique class that requires planning and positioning to be successful. Turrets TR12 Gauss Auto-Turret (Special) Place a turret that inherits all your items. ![]() When the holder kills an enemy, their maximum health increases by 1 (+1 per stack), up to a maximum of 100 (+100 per stack) bonus health. The Infusion is a returning item in Risk of Rain 2. Killing an enemy increases your health permanently by 1 (+1 per stack), up to a maximum of 100 (+100 per stack) health. Killing an enemy permanently increases your maximum health, up to 100. ![]()
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